When I start the game, features such as developer mode, snail custmization and custom editor options are gone. Can you please fix it or add the patch method?
I assume you installed GS2ML incorrectly and it wasn’t loading the mod at all. Try undoing the way you installed it and watch (or rewatch?) https://youtu.be/dUe-q4krr68?si=N-JR7D--4ntWy4Xw carefully.
I dont think that it is that, because other features such as the disabled rendering joke, unlimited jumps and invincibility options are all there. And I already reinstalled the mod multiple times following your tutorial. Here's what the loader window gives me this:
ERROR WHILE LOADING DLL:
GML Compile Error: Errors parsing code when trying to compile modified "gml_Object_obj_menu_wysapi_colormenu_squid_color_Create_0":
Unexpected token in expression around line 4, column 15.
Malformed assignment statement.
STACK TRACE:
at UndertaleModLib.Models.UndertaleCode.ReplaceGML(String gmlCode, UndertaleData data) in D:\a\GS2ML\GS2ML\undertalemodtool-src\UndertaleModLib\Models\UndertaleCode.cs:line 1399
at GmmlHooker.GmlSafeExtensions.ReplaceGmlSafe(UndertaleCode code, String gmlCode, UndertaleData data) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\lib\gmml\GmmlHooker\src\GmlSafeExtensions.cs:line 11
at BetterSnailEditor.GameMakerMod.MakeColorMenu(String name, String global_var_name, Single darkBlend) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\BetterSnailEditor\src\GameMakerMod.cs:line 426
at BetterSnailEditor.GameMakerMod.AddMenuItems() in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\BetterSnailEditor\src\GameMakerMod.cs:line 278
at BetterSnailEditor.GameMakerMod.Load(Int32 audioGroup, UndertaleData data_source) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\BetterSnailEditor\src\GameMakerMod.cs:line 29
Skipping to next mod...
then, some mods are active, but most of them aren't avaiable.
Huuuh, very odd. That error doesn't appear to be happening to anyone else. I'm about to release a new version in a few minutes so see if that fixes it.
GML Compile Error: Errors parsing code when trying to compile modified "gml_Object_obj_persistent_Create_0":
Cannot convert non-number string to a number around line 124, column 14 (9.17518e+06).
Cannot convert non-number string to a number around line 125, column 14 (4.91528e+06).
Cannot convert non-number string to a number around line 126, column 14 (2.09718e+06).
Cannot convert non-number string to a number around line 127, column 14 (3.34239e+06).
Cannot convert non-number string to a number around line 128, column 14 (1.67119e+07).
Cannot convert non-number string to a number around line 129, column 14 (4.19437e+06).
Cannot convert non-number string to a number around line 130, column 14 (1.70396e+06).
Cannot convert non-number string to a number around line 131, column 14 (3.34239e+06).
Cannot convert non-number string to a number around line 132, column 14 (8.38874e+06).
Cannot convert non-number string to a number around line 151, column 14 (1.91909e+06).
STACK TRACE:
at UndertaleModLib.Models.UndertaleCode.ReplaceGML(String gmlCode, UndertaleData data) in D:\a\GS2ML\GS2ML\undertalemodtool-src\UndertaleModLib\Models\UndertaleCode.cs:line 1399
at GmmlHooker.GmlSafeExtensions.ReplaceGmlSafe(UndertaleCode code, String gmlCode, UndertaleData data) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\lib\gmml\GmmlHooker\src\GmlSafeExtensions.cs:line 11
at GmmlHooker.HookExtensions.Hook(UndertaleCode code, UndertaleData data, UndertaleCodeLocals locals, String hook) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\lib\gmml\GmmlHooker\src\HookExtensions.cs:line 57
at GmmlHooker.HookExtensions.HookCode(UndertaleData data, String code, String hook) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\lib\gmml\GmmlHooker\src\HookExtensions.cs:line 52
at BetterSnailEditor.GameMakerMod.AddCode() in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\BetterSnailEditor\src\GameMakerMod.cs:line 76
at BetterSnailEditor.GameMakerMod.Load(Int32 audioGroup, UndertaleData data_source) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\BetterSnailEditor\src\GameMakerMod.cs:line 26
Skipping to next mod...
********************
There was an error during the mod loading process!
Please review the above error!
If you wish to continue launching the game, type 'y' and press enter.
Any other input will close this window without launching the game.
If you continue to launch the game, the mods you have added may not work as expected, or even may not work at all.
Okay, pretty sure I know what the problem is. Not sure why it didn't happen to anyone else though, since if it's broken for 1 person it SHOULD be broken for everyone.
I'm going to release a new version in a few minutes that should fix it.
← Return to mod
Comments
Log in with itch.io to leave a comment.
When I start the game, features such as developer mode, snail custmization and custom editor options are gone. Can you please fix it or add the patch method?
I assume you installed GS2ML incorrectly and it wasn’t loading the mod at all. Try undoing the way you installed it and watch (or rewatch?) https://youtu.be/dUe-q4krr68?si=N-JR7D--4ntWy4Xw carefully.
I dont think that it is that, because other features such as the disabled rendering joke, unlimited jumps and invincibility options are all there. And I already reinstalled the mod multiple times following your tutorial. Here's what the loader window gives me this:
ERROR WHILE LOADING DLL:
GML Compile Error: Errors parsing code when trying to compile modified "gml_Object_obj_menu_wysapi_colormenu_squid_color_Create_0":
Unexpected token in expression around line 4, column 15.
Malformed assignment statement.
STACK TRACE:
at UndertaleModLib.Models.UndertaleCode.ReplaceGML(String gmlCode, UndertaleData data) in D:\a\GS2ML\GS2ML\undertalemodtool-src\UndertaleModLib\Models\UndertaleCode.cs:line 1399
at GmmlHooker.GmlSafeExtensions.ReplaceGmlSafe(UndertaleCode code, String gmlCode, UndertaleData data) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\lib\gmml\GmmlHooker\src\GmlSafeExtensions.cs:line 11
at BetterSnailEditor.GameMakerMod.MakeColorMenu(String name, String global_var_name, Single darkBlend) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\BetterSnailEditor\src\GameMakerMod.cs:line 426
at BetterSnailEditor.GameMakerMod.AddMenuItems() in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\BetterSnailEditor\src\GameMakerMod.cs:line 278
at BetterSnailEditor.GameMakerMod.Load(Int32 audioGroup, UndertaleData data_source) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\BetterSnailEditor\src\GameMakerMod.cs:line 29
Skipping to next mod...
then, some mods are active, but most of them aren't avaiable.
Huuuh, very odd. That error doesn't appear to be happening to anyone else. I'm about to release a new version in a few minutes so see if that fixes it.
I released a patch version since a lot of people had issues with GS2ML. Try the patch install method.
if you are comfortable with doing so you can also contact me on my discord server.
https://discord.gg/96aukFY7Rx
where is the patch install? gs2ml gives me an error
can you please send me a screenshot of the error? Or tell me in text what it was, in detail?
this is the error
gmml_gml_Object_obj_persistent_Create_0_orig_6ad29d52_de51_4fa3_801a_efb49c54cade()
ERROR WHILE LOADING DLL:
GML Compile Error: Errors parsing code when trying to compile modified "gml_Object_obj_persistent_Create_0":
Cannot convert non-number string to a number around line 124, column 14 (9.17518e+06).
Cannot convert non-number string to a number around line 125, column 14 (4.91528e+06).
Cannot convert non-number string to a number around line 126, column 14 (2.09718e+06).
Cannot convert non-number string to a number around line 127, column 14 (3.34239e+06).
Cannot convert non-number string to a number around line 128, column 14 (1.67119e+07).
Cannot convert non-number string to a number around line 129, column 14 (4.19437e+06).
Cannot convert non-number string to a number around line 130, column 14 (1.70396e+06).
Cannot convert non-number string to a number around line 131, column 14 (3.34239e+06).
Cannot convert non-number string to a number around line 132, column 14 (8.38874e+06).
Cannot convert non-number string to a number around line 151, column 14 (1.91909e+06).
STACK TRACE:
at UndertaleModLib.Models.UndertaleCode.ReplaceGML(String gmlCode, UndertaleData data) in D:\a\GS2ML\GS2ML\undertalemodtool-src\UndertaleModLib\Models\UndertaleCode.cs:line 1399
at GmmlHooker.GmlSafeExtensions.ReplaceGmlSafe(UndertaleCode code, String gmlCode, UndertaleData data) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\lib\gmml\GmmlHooker\src\GmlSafeExtensions.cs:line 11
at GmmlHooker.HookExtensions.Hook(UndertaleCode code, UndertaleData data, UndertaleCodeLocals locals, String hook) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\lib\gmml\GmmlHooker\src\HookExtensions.cs:line 57
at GmmlHooker.HookExtensions.HookCode(UndertaleData data, String code, String hook) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\lib\gmml\GmmlHooker\src\HookExtensions.cs:line 52
at BetterSnailEditor.GameMakerMod.AddCode() in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\BetterSnailEditor\src\GameMakerMod.cs:line 76
at BetterSnailEditor.GameMakerMod.Load(Int32 audioGroup, UndertaleData data_source) in C:\Users\rando\source\repos\BetterSnailEditor_GS2ML\BetterSnailEditor\src\GameMakerMod.cs:line 26
Skipping to next mod...
********************
There was an error during the mod loading process!
Please review the above error!
If you wish to continue launching the game, type 'y' and press enter.
Any other input will close this window without launching the game.
If you continue to launch the game, the mods you have added may not work as expected, or even may not work at all.
********************
Continue? (y to continue, anything else to exit.)
>
Okay, pretty sure I know what the problem is. Not sure why it didn't happen to anyone else though, since if it's broken for 1 person it SHOULD be broken for everyone.
I'm going to release a new version in a few minutes that should fix it.
I released a patch version since a lot of people had issues with GS2ML. Try the patch install method.
if you are comfortable with doing so you can also contact me on my discord server.
https://discord.gg/96aukFY7Rx